unreal.Box2D
¶
- class unreal.Box2D(min: Vector2D = Ellipsis, max: Vector2D = Ellipsis)¶
Bases:
StructBase
A rectangular 2D Box. note: The full C++ class is located here: EngineSourceRuntimeCorePublicMathBox2D.h
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
max
(Vector2D): [Read-Write] Maxmin
(Vector2D): [Read-Write] Min