unreal.BoneSpaces¶
- class unreal.BoneSpaces¶
Bases:
EnumBaseValues for specifying bone space.
C++ Source:
Module: Engine
File: SkinnedMeshComponent.h
- COMPONENT_SPACE: BoneSpaces = Ellipsis¶
Set position of bone in components reference frame.
- Type:
1
- WORLD_SPACE: BoneSpaces = Ellipsis¶
Set absolute position of bone in world space.
- Type:
0