unreal.BoneSpaces¶
- class unreal.BoneSpaces¶
Bases:
unreal.EnumBaseValues for specifying bone space.
C++ Source:
Module: Engine
File: SkinnedMeshComponent.h
- COMPONENT_SPACE¶
Set position of bone in components reference frame.
- Type
1
- WORLD_SPACE¶
Set absolute position of bone in world space.
- Type
0