unreal.BoneReferencePair
¶
- class unreal.BoneReferencePair¶
Bases:
StructBase
Bone Reference Pair
C++ Source:
Plugin: AnimationModifierLibrary
Module: AnimationModifierLibrary
File: CopyBonesModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
source_bone
(BoneReference): [Read-Write] Bone to get transform fromtarget_bone
(BoneReference): [Read-Write] Bone to update with the transform copied from SourceBone