unreal.BoneMirrorInfo
¶
- class unreal.BoneMirrorInfo¶
Bases:
StructBase
Bone Mirror Info
C++ Source:
Module: Engine
File: SkeletalMesh.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_flip_axis
(AxisType): [Read-Write] Bone Flip Axis: Axis the bone is mirrored across.source_index
(int32): [Read-Write] Source Index: The bone to mirror.