unreal.BoneMaskFilter

class unreal.BoneMaskFilter(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Bone Mask Filter

C++ Source:

  • Module: Engine

  • File: BoneMaskFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_poses (Array[InputBlendPose]): [Read-Write]