unreal.BoneMaskDefinition

class unreal.BoneMaskDefinition(body_part_definitions: None = [])

Bases: StructBase

Bone Mask Definition

C++ Source:

  • Plugin: AnimationLayering

  • Module: AnimationLayering

  • File: BoneMaskTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • body_part_definitions (Array[BoneMaskBodyPartDefinition]): [Read-Write]

property body_part_definitions: None

[Read-Only]

Type:

(Array[BoneMaskBodyPartDefinition])