unreal.BoneMaskDefinition¶
- class unreal.BoneMaskDefinition(body_part_definitions: None = [])¶
Bases:
StructBaseBone Mask Definition
C++ Source:
Plugin: AnimationLayering
Module: AnimationLayering
File: BoneMaskTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
body_part_definitions(Array[BoneMaskBodyPartDefinition]): [Read-Write]