unreal.BoneMask

class unreal.BoneMask(bone_mask_map: None = {})

Bases: StructBase

Bone Mask

C++ Source:

  • Plugin: AnimationLayering

  • Module: AnimationLayering

  • File: BoneMaskTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_mask_map (Map[Name, BoneMaskEntry]): [Read-Write]

property bone_mask_map: None

[Read-Write]

Type:

(Map[Name, BoneMaskEntry])