unreal.BoneFilterActionOption

class unreal.BoneFilterActionOption

Bases: unreal.EnumBase

EBone Filter Action Option

C++ Source:

  • Module: Engine

  • File: SkeletalMeshLODSettings.h

KEEP

Only keep the joints specified and parents. All the other joints will be removed.

Type

1

REMOVE

Remove list of joints specified and children. All the other joints will be kept.

Type

0