unreal.Bone
¶
- class unreal.Bone¶
Bases:
unreal.EnumBase
EBone is enum representing the Bone Ids that come from the Oculus Runtime.
C++ Source:
Plugin: OculusVR
Module: OculusInput
File: OculusInputFunctionLibrary.h
- BONE_MAX¶
24
- FOREARM_STUB¶
1
- HAND_END¶
24
- HAND_START¶
0
- INDEX_1¶
6
- INDEX_2¶
7
- INDEX_3¶
8
- INDEX_TIP¶
20
- INVALID¶
25
- MAX_SKINNABLE¶
19
- MIDDLE_1¶
9
- MIDDLE_2¶
10
- MIDDLE_3¶
11
- MIDDLE_TIP¶
21
- PINKY_0¶
15
- PINKY_1¶
16
- PINKY_2¶
17
- PINKY_3¶
18
- PINKY_TIP¶
23
- RING_1¶
12
- RING_2¶
13
- RING_3¶
14
- RING_TIP¶
22
- THUMB_0¶
2
- THUMB_1¶
3
- THUMB_2¶
4
- THUMB_3¶
5
- THUMB_TIP¶
19
- WRIST_ROOT¶
0