unreal.BodyForcesGroup¶
- class unreal.BodyForcesGroup(apply_gravity: bool = False, damping_multiplier: float = 0.0, stiffness_multiplier: float = 0.0, incompressibility_multiplier: float = 0.0, inflation_multiplier: float = 0.0)¶
Bases:
StructBaseBody Forces Group
C++ Source:
Plugin: ChaosFlesh
Module: ChaosFleshEngine
File: ChaosDeformableTetrahedralComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
apply_gravity(bool): [Read-Write]damping_multiplier(float): [Read-Write]incompressibility_multiplier(float): [Read-Write]inflation_multiplier(float): [Read-Write]stiffness_multiplier(float): [Read-Write]