unreal.BlueprintPropertyContainerTestObject

class unreal.BlueprintPropertyContainerTestObject(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Blueprint Property Container Test Object

C++ Source:

  • Module: UnrealEd

  • File: PropertyEditorTestObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • array (Array[BlueprintPropertyTestObject]): [Read-Write] Array