unreal.BlueprintPropertyContainerTestObject
¶
- class unreal.BlueprintPropertyContainerTestObject(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Blueprint Property Container Test Object
C++ Source:
Module: UnrealEd
File: PropertyEditorTestObject.h
Editor Properties: (see get_editor_property/set_editor_property)
array
(Array[BlueprintPropertyTestObject]): [Read-Write] Array