unreal.BlueprintCameraContextDataTableFunctionLibrary¶
- class unreal.BlueprintCameraContextDataTableFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryUtility Blueprint functions for camera context data tables.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: BlueprintCameraEvaluationDataRef.h
- classmethod get_class_data(camera_data, data_id)¶
Gets a value from the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
- Return type:
- classmethod get_enum_data(camera_data, data_id, enum_type) uint8¶
Gets a value from the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
enum_type (Enum)
- Return type:
uint8
- classmethod get_name_data(camera_data, data_id) Name¶
Gets a value from the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
- Return type:
- classmethod get_object_data(camera_data, data_id) Object¶
Gets a value from the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
- Return type:
- classmethod get_string_data(camera_data, data_id) str¶
Gets a value from the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
- Return type:
- classmethod get_struct_data(camera_data, data_id, data_struct_type) InstancedStruct¶
Gets a value from the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
data_struct_type (ScriptStruct)
- Return type:
- classmethod set_class_data(camera_data, data_id, data) bool¶
Sets a value in the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
- Return type:
- classmethod set_enum_data(camera_data, data_id, enum_type, data) bool¶
Sets a value in the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
enum_type (Enum)
data (uint8)
- Return type:
- classmethod set_name_data(camera_data, data_id, data) bool¶
Sets a value in the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
data (Name)
- Return type:
- classmethod set_object_data(camera_data, data_id, data) bool¶
Sets a value in the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
data (Object)
- Return type:
- classmethod set_string_data(camera_data, data_id, data) bool¶
Sets a value in the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
data (str)
- Return type:
- classmethod set_struct_data(camera_data, data_id, data) bool¶
Sets a value in the given camera context data table.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
data_id (CameraContextDataID)
data (InstancedStruct)
- Return type: