unreal.BlendTarget¶
- class unreal.BlendTarget¶
Bases:
StructBaseBlend Target
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_BlendTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
transform(Transform): [Read-Write]weight(float): [Read-Write]