unreal.BlendSample
¶
- class unreal.BlendSample¶
Bases:
StructBase
Sample data
C++ Source:
Module: Engine
File: BlendSpace.h
Editor Properties: (see get_editor_property/set_editor_property)
animation
(AnimSequence): [Read-Write] For linked animationsrate_scale
(float): [Read-Write]sample_value
(Vector): [Read-Write] blend 0->x, blend 1->y, blend 2->z