unreal.BlendSample¶
- class unreal.BlendSample¶
Bases:
unreal.StructBaseSample data
C++ Source:
Module: Engine
File: BlendSpaceBase.h
Editor Properties: (see get_editor_property/set_editor_property)
animation(AnimSequence): [Read-Write] Animationrate_scale(float): [Read-Write] Rate Scalesample_value(Vector): [Read-Write] blend 0->x, blend 1->y, blend 2->zsnap_to_grid(bool): [Read-Write] Snap to Grid