unreal.BlendProfileStandalone

class unreal.BlendProfileStandalone(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Blend Profile Standalone

C++ Source:

  • Plugin: HierarchyTableAnimation

  • Module: HierarchyTableAnimationRuntime

  • File: BlendProfileStandalone.h

Editor Properties: (see get_editor_property/set_editor_property)

  • skeleton (Skeleton): [Read-Only]

  • type (BlendProfileStandaloneType): [Read-Only]