unreal.BlendProfileStandalone¶
- class unreal.BlendProfileStandalone(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectBlend Profile Standalone
C++ Source:
Plugin: HierarchyTableAnimation
Module: HierarchyTableAnimationRuntime
File: BlendProfileStandalone.h
Editor Properties: (see get_editor_property/set_editor_property)
skeleton(Skeleton): [Read-Only]type(BlendProfileStandaloneType): [Read-Only]