unreal.BlendMode

class unreal.BlendMode

Bases: EnumBase

The blending mode for materials warning: This is mirrored in Lightmass, be sure to update the blend mode structure and logic there if this changes. warning: Check UMaterialInstance::Serialize if changed!!

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

BLEND_ADDITIVE: BlendMode

3

BLEND_ALPHA_COMPOSITE: BlendMode

5

BLEND_ALPHA_HOLDOUT: BlendMode

6

BLEND_MASKED: BlendMode

1

BLEND_MODULATE: BlendMode

4

BLEND_OPAQUE: BlendMode

0

BLEND_TRANSLUCENT: BlendMode

2