unreal.BlendMode

class unreal.BlendMode

Bases: EnumBase

The blending mode for materials warning: This is mirrored in Lightmass, be sure to update the blend mode structure and logic there if this changes. warning: Check UMaterialInstance::Serialize if changed!!

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

BLEND_ADDITIVE: BlendMode = Ellipsis

3

BLEND_ALPHA_COMPOSITE: BlendMode = Ellipsis

5

BLEND_ALPHA_HOLDOUT: BlendMode = Ellipsis

6

BLEND_MASKED: BlendMode = Ellipsis

1

BLEND_MODULATE: BlendMode = Ellipsis

4

BLEND_OPAQUE: BlendMode = Ellipsis

0

BLEND_TRANSLUCENT: BlendMode = Ellipsis

2

BLEND_TRANSLUCENT_COLORED_TRANSMITTANCE: BlendMode = Ellipsis

7