unreal.BlendListChildUpdateMode¶
- class unreal.BlendListChildUpdateMode¶
Bases:
EnumBaseEBlend List Child Update Mode
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_BlendListBase.h
- ALWAYS_TICK_CHILDREN: BlendListChildUpdateMode = Ellipsis¶
Always tick children even if they are not active
- Type:
2
- DEFAULT: BlendListChildUpdateMode = Ellipsis¶
Do not tick inactive children, do not reset on activate
- Type:
0
- RESET_CHILD_ON_ACTIVATE: BlendListChildUpdateMode = Ellipsis¶
This reinitializes the re-activated child
- Type:
1