unreal.BlackmagicMediaHDROptions
¶
- class unreal.BlackmagicMediaHDROptions¶
Bases:
StructBase
Set of metadata describing a HDR video signal.
C++ Source:
Plugin: BlackmagicMedia
Module: BlackmagicMedia
File: BlackmagicMediaDefinitions.h
Editor Properties: (see get_editor_property/set_editor_property)
eotf
(BlackmagicHDRMetadataEOTF): [Read-Write] Transfer function to use for converting the video signal to an optical signal.gamut
(BlackmagicHDRMetadataGamut): [Read-Write] The color gamut of the video signal.