unreal.BlackmagicMediaHDROptions

class unreal.BlackmagicMediaHDROptions

Bases: StructBase

Set of metadata describing a HDR video signal.

C++ Source:

  • Plugin: BlackmagicMedia

  • Module: BlackmagicMedia

  • File: BlackmagicMediaDefinitions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • eotf (BlackmagicHDRMetadataEOTF): [Read-Write] Transfer function to use for converting the video signal to an optical signal.

  • gamut (BlackmagicHDRMetadataGamut): [Read-Write] The color gamut of the video signal.