unreal.BlackboardEntry¶
- class unreal.BlackboardEntry¶
Bases:
StructBaseblackboard entry definition
C++ Source:
Module: AIModule
File: BlackboardData.h
Editor Properties: (see get_editor_property/set_editor_property)
entry_category(Name): [Read-Write]entry_description(str): [Read-Write] Optional description to explain what this blackboard entry does.entry_name(Name): [Read-Write]instance_synced(bool): [Read-Write] if set to true then this field will be synchronized across all instances of this blackboardkey_type(BlackboardKeyType): [Read-Write] key type and additional properties