unreal.BlackboardData¶
- class unreal.BlackboardData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetBlackboard Data
C++ Source:
Module: AIModule
File: BlackboardData.h
Editor Properties: (see get_editor_property/set_editor_property)
keys(Array[BlackboardEntry]): [Read-Write] blackboard keysparent(BlackboardData): [Read-Write] parent blackboard (keys can be overridden)parent_keys(Array[BlackboardEntry]): [Read-Only] all keys inherited from parent chain