unreal.BakingAnimationKeySettings¶
- class unreal.BakingAnimationKeySettings(start_frame: FrameNumber = Ellipsis, end_frame: FrameNumber = Ellipsis, baking_key_settings: BakingKeySettings = Ellipsis, frame_increment: int = 0, reduce_keys: bool = False, tolerance: float = 0.0)¶
Bases:
StructBaseBaking Animation Key Settings
C++ Source:
Module: MovieSceneTools
File: BakingAnimationKeySettings.h
Editor Properties: (see get_editor_property/set_editor_property)
baking_key_settings(BakingKeySettings): [Read-Write]end_frame(FrameNumber): [Read-Write]frame_increment(int32): [Read-Write]reduce_keys(bool): [Read-Write]start_frame(FrameNumber): [Read-Write]tolerance(float): [Read-Write]
- property baking_key_settings: BakingKeySettings¶
[Read-Write]
- Type:
- property end_frame: FrameNumber¶
[Read-Write]
- Type:
- property start_frame: FrameNumber¶
[Read-Write]
- Type: