unreal.BakeToControlRigSettings
¶
- class unreal.BakeToControlRigSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Bake to Control Rig Settings
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: BakeToControlRigSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
reduce_keys
(bool): [Read-Write] Reduce Keystolerance
(float): [Read-Write] Reduce Keys Tolerance