unreal.AvaTransitionLibrary

class unreal.AvaTransitionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Ava Transition Library

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheTransition

  • File: AvaTransitionLibrary.h

classmethod are_scenes_transitioning(transition_node, layers, scenes_to_ignore) bool

Are Scenes Transitioning

Parameters:
Return type:

bool

classmethod get_transition_tree(transition_node) AvaTransitionTree

Get Transition Tree

Parameters:

transition_node (Object)

Return type:

AvaTransitionTree

classmethod get_transition_type(transition_node) AvaTransitionType

Get Transition Type

Parameters:

transition_node (Object)

Return type:

AvaTransitionType

classmethod is_transition_active_in_layer(transition_node, scene_comparison_type, layer_comparison_type, specific_layers) bool

Is Transition Active in Layer

Parameters:
Return type:

bool