unreal.AvaTransitionCameraLibrary

class unreal.AvaTransitionCameraLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Ava Transition Camera Library

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheCamera

  • File: AvaTransitionCameraLibrary.h

classmethod conditionally_update_view_target(transition_node) bool

Conditionally Update View Target

Parameters:

transition_node (Object)

Return type:

bool