unreal.AvaTagId¶
- class unreal.AvaTagId¶
Bases:
StructBaseStruct to identify a Tag. This is used by FAvaTagHandle to reference an FAvaTag
C++ Source:
Plugin: Avalanche
Module: AvalancheTag
File: AvaTagId.h
Editor Properties: (see get_editor_property/set_editor_property)
id(Guid): [Read-Write]