unreal.AvaSubdivideModifier

class unreal.AvaSubdivideModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: AvaGeometryBaseModifier

Ava Subdivide Modifier

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheModifiers

  • File: AvaSubdivideModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cuts (int32): [Read-Write]

  • modifier_enabled (bool): [Read-Write] Is the modifier enabled or disabled

  • recompute_normals (bool): [Read-Write]

  • type (AvaSubdivisionType): [Read-Write]

get_cuts() int32

Get Cuts

Return type:

int32

get_recompute_normals() bool

Get Recompute Normals

Return type:

bool

get_type() AvaSubdivisionType

Get Type

Return type:

AvaSubdivisionType

set_cuts(cuts) None

Set Cuts

Parameters:

cuts (int32)

set_recompute_normals(recompute_normals) None

Set Recompute Normals

Parameters:

recompute_normals (bool)

set_type(type) None

Set Type

Parameters:

type (AvaSubdivisionType)