unreal.AvaSubdivideModifier¶
- class unreal.AvaSubdivideModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AvaGeometryBaseModifierAva Subdivide Modifier
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaSubdivideModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
cuts(int32): [Read-Write]modifier_enabled(bool): [Read-Write] Is the modifier enabled or disabledrecompute_normals(bool): [Read-Write]type(AvaSubdivisionType): [Read-Write]
- get_cuts() int32¶
Get Cuts
- Return type:
int32
- get_type() AvaSubdivisionType¶
Get Type
- Return type:
- set_recompute_normals(recompute_normals) None¶
Set Recompute Normals
- Parameters:
recompute_normals (bool)
- set_type(type) None¶
Set Type
- Parameters:
type (AvaSubdivisionType)