unreal.AvaShapeMeshFunctions¶
- class unreal.AvaShapeMeshFunctions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryFunctionLibrary to Create Ava Shape Meshes and apply them to a Shape Actor.
C++ Source:
Plugin: Avalanche
Module: AvalancheShapes
File: AvaShapePrimitiveFunctions.h
- classmethod set_rectangle(shape_actor, size, transform) AvaShapeRectangleDynamicMesh¶
Sets the Shape Actor mesh to Rectangle.
- Parameters:
shape_actor (AvaShapeActor)
size (Vector2D)
transform (Transform)
- Return type: