unreal.AvaSequenceDirector¶
- class unreal.AvaSequenceDirector(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
LevelSequenceDirectorAva Sequence Director
C++ Source:
Plugin: Avalanche
Module: AvalancheSequence
File: AvaSequenceDirector.h
Editor Properties: (see get_editor_property/set_editor_property)
player(LevelSequencePlayer): [Read-Write] Pointer to the player that’s playing back this director’s sequence. Only valid in game or in PIE/Simulate.
- get_playback_object() AvaSequencePlaybackObject¶
Get Playback Object
- Return type:
- play_sequences_by_label(sequence_label, play_settings) None¶
Play Sequences by Label
- Parameters:
sequence_label (Name)
play_settings (AvaSequencePlayParams)