unreal.AvaPlaneCutModifier¶
- class unreal.AvaPlaneCutModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AvaGeometryBaseModifierThis modifier cuts a shape based on a 2D plane
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaPlaneCutModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
fill_holes(bool): [Read-Write]invert_cut(bool): [Read-Write]modifier_enabled(bool): [Read-Write] Is the modifier enabled or disabledplane_origin(float): [Read-Write]plane_rotation(Rotator): [Read-Write]use_preview(bool): [Read-Write]