unreal.AvaPatternModifier¶
- class unreal.AvaPatternModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AvaGeometryBaseModifierThis modifier clones a shape following various layouts and options
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaPatternModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
circle_layout_options(AvaPatternModifierCircleLayoutOptions): [Read-Write] Circle layout optionsgrid_layout_options(AvaPatternModifierGridLayoutOptions): [Read-Write] Grid layout optionslayout(AvaPatternModifierLayout): [Read-Write]line_layout_options(AvaPatternModifierLineLayoutOptions): [Read-Write] Line layout optionsmodifier_enabled(bool): [Read-Write] Is the modifier enabled or disabled
- property circle_layout_options: AvaPatternModifierCircleLayoutOptions¶
[Read-Write] Circle layout options
- property grid_layout_options: AvaPatternModifierGridLayoutOptions¶
[Read-Write] Grid layout options
- property layout: AvaPatternModifierLayout¶
[Read-Write]
- Type:
- property line_layout_options: AvaPatternModifierLineLayoutOptions¶
[Read-Write] Line layout options