unreal.AvaLinearGradientSettings¶
- class unreal.AvaLinearGradientSettings(direction: AvaGradientDirection = 0, color_a: LinearColor = Ellipsis, color_b: LinearColor = Ellipsis, smoothness: float = 0.0, offset: float = 0.0, rotation: float = 0.0)¶
Bases:
StructBaseAva Linear Gradient Settings
C++ Source:
Plugin: Avalanche
Module: AvalancheText
File: AvaTextDefs.h
Editor Properties: (see get_editor_property/set_editor_property)
color_a(LinearColor): [Read-Write]color_b(LinearColor): [Read-Write]direction(AvaGradientDirection): [Read-Write]offset(float): [Read-Write]rotation(float): [Read-Write]smoothness(float): [Read-Write]
- property color_a: LinearColor¶
[Read-Write]
- Type:
- property color_b: LinearColor¶
[Read-Write]
- Type:
- property direction: AvaGradientDirection¶
[Read-Write]
- Type: