unreal.AvaFontConfig¶
- class unreal.AvaFontConfig(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectAva Font Config
C++ Source:
Plugin: Avalanche
Module: AvalancheTextEditor
File: AvaFontManagerSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
favorite_fonts(Array[str]): [Read-Write]show_only_bold(bool): [Read-Write]show_only_italic(bool): [Read-Write]show_only_monospaced(bool): [Read-Write]