unreal.AvaCameraPriorityModifier¶
- class unreal.AvaCameraPriorityModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ActorModifierCoreBaseAva Camera Priority Modifier
C++ Source:
Plugin: Avalanche
Module: AvalancheCamera
File: AvaCameraPriorityModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
modifier_enabled(bool): [Read-Write] Is the modifier enabled or disabledpriority(int32): [Read-Write]transition_params(ViewTargetTransitionParams): [Read-Write] The parameters to blend to the view target