unreal.AvaBendModifier

class unreal.AvaBendModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: AvaGeometryBaseModifier

Ava Bend Modifier

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheModifiers

  • File: AvaBendModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • angle (float): [Read-Write]

  • bend_position (Vector): [Read-Write]

  • bend_rotation (Rotator): [Read-Write]

  • bidirectional (bool): [Read-Write]

  • extent (float): [Read-Write]

  • modifier_enabled (bool): [Read-Write] Is the modifier enabled or disabled

  • symmetric_extents (bool): [Read-Write]

get_angle() float

Get Angle

Return type:

float

get_bend_position() Vector

Get Bend Position

Return type:

Vector

get_bend_rotation() Rotator

Get Bend Rotation

Return type:

Rotator

get_bidirectional() bool

Get Bidirectional

Return type:

bool

get_extent() float

Get Extent

Return type:

float

get_symmetric_extents() bool

Get Symmetric Extents

Return type:

bool

set_angle(angle) None

Set Angle

Parameters:

angle (float)

set_bend_position(bend_position) None

Set Bend Position

Parameters:

bend_position (Vector)

set_bend_rotation(bend_rotation) None

Set Bend Rotation

Parameters:

bend_rotation (Rotator)

set_bidirectional(bidirectional) None

Set Bidirectional

Parameters:

bidirectional (bool)

set_extent(extent) None

Set Extent

Parameters:

extent (float)

set_symmetric_extents(symmetric_extents) None

Set Symmetric Extents

Parameters:

symmetric_extents (bool)