unreal.AutomationWaitForLoadingOptions¶
- class unreal.AutomationWaitForLoadingOptions(wait_for_replication_to_settle: bool = False)¶
Bases:
StructBaseAutomation Wait for Loading Options
C++ Source:
Module: FunctionalTesting
File: AutomationBlueprintFunctionLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
wait_for_replication_to_settle(bool): [Read-Write]