unreal.AutoReceiveInput

class unreal.AutoReceiveInput

Bases: EnumBase

Specifies which player index will pass input to this actor/component

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

DISABLED: AutoReceiveInput = Ellipsis

0

PLAYER0: AutoReceiveInput = Ellipsis

1

PLAYER1: AutoReceiveInput = Ellipsis

2

PLAYER2: AutoReceiveInput = Ellipsis

3

PLAYER3: AutoReceiveInput = Ellipsis

4

PLAYER4: AutoReceiveInput = Ellipsis

5

PLAYER5: AutoReceiveInput = Ellipsis

6

PLAYER6: AutoReceiveInput = Ellipsis

7

PLAYER7: AutoReceiveInput = Ellipsis

8