unreal.AudioVolumeSubmixOverrideSettings
¶
- class unreal.AudioVolumeSubmixOverrideSettings(submix: SoundSubmix = Ellipsis, submix_effect_chain: Array[SoundEffectSubmixPreset] = [], crossfade_time: float = 0.0)¶
Bases:
StructBase
Audio Volume Submix Override Settings
C++ Source:
Module: Engine
File: AudioVolume.h
Editor Properties: (see get_editor_property/set_editor_property)
crossfade_time
(float): [Read-Write] Crossfade Time: The amount of time to crossfade to the override for the submix chainsubmix
(SoundSubmix): [Read-Write] Submix: The submix to override the effect chain ofsubmix_effect_chain
(Array[SoundEffectSubmixPreset]): [Read-Write] Submix Effect Chain: The submix effect chain to override
- property crossfade_time: float¶
[Read-Only] Crossfade Time: The amount of time to crossfade to the override for the submix chain
- Type:
(float)
- property submix: SoundSubmix¶
[Read-Write] Submix: The submix to override the effect chain of
- Type:
- property submix_effect_chain: Array[SoundEffectSubmixPreset]¶
[Read-Only] Submix Effect Chain: The submix effect chain to override
- Type: