unreal.AudioVolumeSubmixOverrideSettings
¶
- class unreal.AudioVolumeSubmixOverrideSettings(submix=None, submix_effect_chain=[], crossfade_time=0.0)¶
Bases:
unreal.StructBase
Audio Volume Submix Override Settings
C++ Source:
Module: Engine
File: AudioVolume.h
Editor Properties: (see get_editor_property/set_editor_property)
crossfade_time
(float): [Read-Write] The amount of time to crossfade to the override for the submix chainsubmix
(SoundSubmix): [Read-Write] The submix to override the effect chain ofsubmix_effect_chain
(Array(SoundEffectSubmixPreset)): [Read-Write] The submix effect chain to overrideac
- property crossfade_time¶
[Read-Only] The amount of time to crossfade to the override for the submix chain
- Type
(float)
- property submix¶
[Read-Write] The submix to override the effect chain of
- Type
- property submix_effect_chain¶
[Read-Only] The submix effect chain to overrideac
- Type