unreal.AudioSynesthesiaNRT¶
- class unreal.AudioSynesthesiaNRT(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AudioAnalyzerNRTUAudioSynesthesiaNRT
Defines asset actions for derived UAudioSynthesiaNRT subclasses.
C++ Source:
Plugin: AudioSynesthesia
Module: AudioSynesthesia
File: AudioSynesthesiaNRT.h
Editor Properties: (see get_editor_property/set_editor_property)
duration_in_seconds(float): [Read-Write] The duration of the analyzed audio in seconds.on_analysis_complete(OnAudioAnalyzerNRTAnalysisComplete): [Read-Write] Delegate to receive all meter results, per-channel, since last delegate call.sound(SoundWave): [Read-Write] The USoundWave which is analyzed.