unreal.AudioRequirementPreset
¶
- class unreal.AudioRequirementPreset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAsset
UAudioRequirementPreset - A reusable GameplayTagQuery for audio
C++ Source:
Plugin: AudioGameplay
Module: AudioGameplay
File: AudioGameplayRequirements.h
Editor Properties: (see get_editor_property/set_editor_property)
query
(GameplayTagQuery): [Read-Write]
- property query: GameplayTagQuery¶
[Read-Write]
- Type: