unreal.AudioRadialSliderStyle
¶
- class unreal.AudioRadialSliderStyle(text_box_style: AudioTextBoxStyle = Ellipsis, center_background_color: SlateColor = Ellipsis, slider_bar_color: SlateColor = Ellipsis, slider_progress_color: SlateColor = Ellipsis, label_padding: float = 0.0, default_slider_radius: float = 0.0)¶
Bases:
SlateWidgetStyle
Represents the appearance of an Audio Radial Slider
C++ Source:
Plugin: AudioWidgets
Module: AudioWidgets
File: AudioWidgetsSlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
center_background_color
(SlateColor): [Read-Write] Color used to draw the slider center backgrounddefault_slider_radius
(float): [Read-Write] Default size of the slider itself (not including label)label_padding
(float): [Read-Write] Size of the padding between the label and the sliderslider_bar_color
(SlateColor): [Read-Write] Color used to draw the unprogressed slider barslider_progress_color
(SlateColor): [Read-Write] Color used to draw the progress bartext_box_style
(AudioTextBoxStyle): [Read-Write] The style to use for the audio text box widget.
- property center_background_color: SlateColor¶
[Read-Write] Color used to draw the slider center background
- Type:
- property default_slider_radius: float¶
[Read-Write] Default size of the slider itself (not including label)
- Type:
(float)
- property label_padding: float¶
[Read-Write] Size of the padding between the label and the slider
- Type:
(float)
- property slider_bar_color: SlateColor¶
[Read-Write] Color used to draw the unprogressed slider bar
- Type:
- property slider_progress_color: SlateColor¶
[Read-Write] Color used to draw the progress bar
- Type:
- property text_box_style: AudioTextBoxStyle¶
[Read-Write] The style to use for the audio text box widget.
- Type: