unreal.AudioOutputTarget¶
- class unreal.AudioOutputTarget¶
Bases:
EnumBaseEAudio Output Target
C++ Source:
Module: Engine
File: AudioOutputTarget.h
- CONTROLLER: AudioOutputTarget = Ellipsis¶
Sound plays only from controller if present.
- Type:
1
- CONTROLLER_FALLBACK_TO_SPEAKER: AudioOutputTarget = Ellipsis¶
Sound plays on the controller if present. If not present, it plays from speakers.
- Type:
2
- SPEAKER: AudioOutputTarget = Ellipsis¶
Sound plays only from speakers.
- Type:
0