unreal.AudioModulationDestination¶
- class unreal.AudioModulationDestination(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectAudio Modulation Destination
C++ Source:
Plugin: AudioModulation
Module: AudioModulation
File: AudioModulationDestination.h
- get_modulator() SoundModulatorBase¶
Returns currently set modulator.
- Return type:
- get_value() float¶
Returns the last calculated modulator value sampled from the thread controls are processed on.
- Return type:
- set_modulator(modulator) bool¶
Returns true if modulator was set to new value or was already set to provided value.
- Parameters:
modulator (SoundModulatorBase)
- Return type: