unreal.AudioMixerChannelType

class unreal.AudioMixerChannelType

Bases: EnumBase

A copy of Audio::EAudioMixerChannel::Type to get around UHT’s refusal of namespaces

C++ Source:

  • Module: AudioMixer

  • File: AudioMixerBlueprintLibrary.h

BACK_CENTER: AudioMixerChannelType = Ellipsis

8

BACK_LEFT: AudioMixerChannelType = Ellipsis

4

BACK_RIGHT: AudioMixerChannelType = Ellipsis

5

CHANNEL_TYPE_COUNT: AudioMixerChannelType = Ellipsis

19

DEFAULT_CHANNEL: AudioMixerChannelType = Ellipsis

0

FRONT_CENTER: AudioMixerChannelType = Ellipsis

2

FRONT_LEFT: AudioMixerChannelType = Ellipsis

0

FRONT_LEFT_OF_CENTER: AudioMixerChannelType = Ellipsis

6

FRONT_RIGHT: AudioMixerChannelType = Ellipsis

1

FRONT_RIGHT_OF_CENTER: AudioMixerChannelType = Ellipsis

7

LOW_FREQUENCY: AudioMixerChannelType = Ellipsis

3

SIDE_LEFT: AudioMixerChannelType = Ellipsis

9

SIDE_RIGHT: AudioMixerChannelType = Ellipsis

10

TOP_BACK_CENTER: AudioMixerChannelType = Ellipsis

16

TOP_BACK_LEFT: AudioMixerChannelType = Ellipsis

15

TOP_BACK_RIGHT: AudioMixerChannelType = Ellipsis

17

TOP_CENTER: AudioMixerChannelType = Ellipsis

11

TOP_FRONT_CENTER: AudioMixerChannelType = Ellipsis

13

TOP_FRONT_LEFT: AudioMixerChannelType = Ellipsis

12

TOP_FRONT_RIGHT: AudioMixerChannelType = Ellipsis

14

UNKNOWN: AudioMixerChannelType = Ellipsis

18