unreal.AudioMaterialKnob

class unreal.AudioMaterialKnob(outer: Object | None = None, name: Name | str = 'None')

Bases: Widget

A simple widget that shows a turning Knob that allows you to control the value between 0..1. Knob is rendered by using material instead of texture.

  • No Children

C++ Source:

  • Plugin: AudioWidgets

  • Module: AudioWidgets

  • File: AudioMaterialKnob.h

Editor Properties: (see get_editor_property/set_editor_property)

  • accessible_behavior (SlateAccessibleBehavior): [Read-Write] Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.

  • accessible_summary_behavior (SlateAccessibleBehavior): [Read-Write] How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.

  • accessible_summary_text (Text): [Read-Write] When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.

  • accessible_text (Text): [Read-Write] When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.

  • can_children_be_accessible (bool): [Read-Write] Whether or not children of this widget can appear as distinct accessible widgets.

  • clipping (WidgetClipping): [Read-Write] Controls how the clipping behavior of this widget. Normally content that overflows the bounds of the widget continues rendering. Enabling clipping prevents that overflowing content from being seen.

    NOTE: Elements in different clipping spaces can not be batched together, and so there is a performance cost to clipping. Do not enable clipping unless a panel actually needs to prevent content from showing up outside its bounds.

  • cursor (MouseCursor): [Read-Write] The cursor to show when the mouse is over the widget

  • fine_tune_speed (float): [Read-Write] The tune speed when fine-tuning the knob

  • flow_direction_preference (FlowDirectionPreference): [Read-Write] Allows you to set a new flow direction

  • is_enabled (bool): [Read-Write] Sets whether this widget can be modified interactively by the user

  • is_volatile (bool): [Read-Write] If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.

  • locked (bool): [Read-Write] Whether the knob is interactive or fixed.

  • mouse_uses_step (bool): [Read-Write] Sets new value if mouse position is greater/less than half the step size.

  • navigation (WidgetNavigation): [Read-Write] The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.

  • on_knob_value_changed (OnKnobValueChangedEvent): [Read-Write] Called when the value is changed by knob.

  • override_accessible_defaults (bool): [Read-Write] Override all of the default accessibility behavior and text for this widget.

  • override_cursor (bool): [Read-Write]

  • pixel_snapping (WidgetPixelSnapping): [Read-Write] If the widget will draw snapped to the nearest pixel. Improves clarity but might cause visibile stepping in animation

  • render_opacity (float): [Read-Write] The opacity of the widget

  • render_transform (WidgetTransform): [Read-Write] The render transform of the widget allows for arbitrary 2D transforms to be applied to the widget.

  • render_transform_pivot (Vector2D): [Read-Write] The render transform pivot controls the location about which transforms are applied. This value is a normalized coordinate about which things like rotations will occur.

  • slot (PanelSlot): [Read-Write] The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.

  • step_size (float): [Read-Write] The amount to adjust the value by, when using steps

  • tool_tip_text (Text): [Read-Write] Tooltip text to show when the user hovers over the widget with the mouse

  • tool_tip_widget (Widget): [Read-Only] Tooltip widget to show when the user hovers over the widget with the mouse

  • tune_speed (float): [Read-Write] The tune speed of the knob

  • value (float): [Read-Write] Default Value of the Knob

  • visibility (SlateVisibility): [Read-Write] The visibility of the widget

  • widget_style (AudioMaterialKnobStyle): [Read-Write] The button’s style

property fine_tune_speed: float

[Read-Write] The tune speed when fine-tuning the knob

Type:

(float)

get_fine_tune_speed() float

Get the Knobs fine-tune speed

Return type:

float

get_is_locked() bool

Get whether the knob is interactive or fixed.

Return type:

bool

get_mouse_uses_step() bool

Get whether the knob uses steps when tuning On Mouse move

Return type:

bool

get_step_size() float

Get Step Size

Return type:

float

get_tune_speed() float

Get the Knobs tune speed

Return type:

float

get_value() float

Get the current value of the knob.

Return type:

float

property locked: bool

[Read-Write] Whether the knob is interactive or fixed.

Type:

(bool)

property mouse_uses_step: bool

[Read-Write] Sets new value if mouse position is greater/less than half the step size.

Type:

(bool)

property on_knob_value_changed: OnKnobValueChangedEvent

[Read-Write] Called when the value is changed by knob.

Type:

(OnKnobValueChangedEvent)

set_fine_tune_speed(value) None

Set the knobs fine-tune speed. InValue is Clamped between 0.f - 1.f

Parameters:

value (float)

set_locked(locked) None

Set the knob to be interactive or fixed

Parameters:

locked (bool)

set_mouse_uses_step(uses_step) None

Set the knob to use steps when turning On Mouse move

Parameters:

uses_step (bool)

set_step_size(value) None

Set the amount to adjust the value when using steps

Parameters:

value (float)

set_tune_speed(value) None

Set the knobs tune speed. InValue is Clamped between 0.f - 1.f

Parameters:

value (float)

set_value(value) None

Set the current value of the knob. InValue is Clamped between 0.f - 1.f

Parameters:

value (float)

property step_size: float

[Read-Write] The amount to adjust the value by, when using steps

Type:

(float)

property tune_speed: float

[Read-Write] The tune speed of the knob

Type:

(float)

property value: float

[Read-Write] Default Value of the Knob

Type:

(float)

property widget_style: AudioMaterialKnobStyle

[Read-Write] The button’s style

Type:

(AudioMaterialKnobStyle)