unreal.AudioGameplayVolumeProxy¶
- class unreal.AudioGameplayVolumeProxy(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
ObjectUAudioGameplayVolumeProxy - Abstract proxy used on audio thread to represent audio gameplay volumes.
C++ Source:
Plugin: AudioGameplayVolume
Module: AudioGameplayVolume
File: AudioGameplayVolumeProxy.h